Problem Description
Given a set of 2D points representing trees in a garden, determine the smallest possible circle (with center and radius) that encloses all the trees. The circle must be as tight as possible so that its circumference (rope length) is minimized.
Key Insights
- The problem is an instance of computing the Minimum Enclosing Circle (or Smallest Enclosing Circle).
- A well-known approach is based on Welzl’s algorithm, which works in expected linear time after randomization.
- The optimal circle can be defined by 1, 2, or 3 points on its boundary.
- Handling collinear points is important: when three points are collinear, the result comes from the two farthest apart.
Space and Time Complexity
Time Complexity: Expected O(n); worst-case O(n^2)
Space Complexity: O(n)
Solution
We use a randomized algorithm (Welzl’s algorithm) to compute the minimum enclosing circle. The algorithm works as follows:
- Randomize the order of the input points.
- Iterate through each point and check if it is inside the current circle. If it is not, update the circle using that point as a boundary.
- When a point is found outside the circle, consider all previous points. Recalculate the circle using pairs (or triplets) of points that force the circle to pass through these boundary points.
- For 2 boundary points, the circle’s center is the midpoint and the radius is half of the distance.
- For 3 boundary points, use the circumcenter formula, and handle degenerate (collinear) cases where necessary.
This approach gradually and probabilistically builds up the minimal circle that encloses all trees.